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 Status Ailments

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Yahg
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Join date : 2012-05-15

PostSubject: Status Ailments   Fri May 18, 2012 10:38 am

Do you of the Site mind if I make a list of status ailments (and their cures) that can inflict harm on SP and MP?

With your total review of course! Very Happy

I have one at the moment, but I will make more if you don't mind:

Bleed out: A status ailment that is enacted by some attacks. Character Stamina will decrease 50 points for six posts before it naturally heals. You Can use a suture kit to fully repair, or a turnicate to cut the ammount of posts by half (3 posts of pain till natural heal) .

My reasoning behind the six posts is because I've almost bled out before in an accident. It hits you hard and is like a constant pest; makes you incredibly weak and it's well known to kill people. Bleeding out wouldn't be much of a problem with people who have higher amounts of SP, because this is the fantasy aspect of taking damage ^^
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Calyce
Nymph - 30 posts
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Posts : 38
Join date : 2012-03-20

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HP:
1000/1000  (1000/1000)
SP:
1000/1000  (1000/1000)
MP:
1000/1000  (1000/1000)

PostSubject: Re: Status Ailments   Fri May 18, 2012 10:43 am

I personally think this is a great Idea-I personally approve Very Happy

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Celia Nevaeh
Mortal - 10 posts
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Posts : 12
Join date : 2012-05-17
Location : Traveling Merchant/Heaven's Gate Store Owner

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HP:
1000/1000  (1000/1000)
SP:
1000/1000  (1000/1000)
MP:
1000/1000  (1000/1000)

PostSubject: Re: Status Ailments   Sat May 19, 2012 12:56 pm

Yahg wrote:
Do you of the Site mind if I make a list of status ailments (and their cures) that can inflict harm on SP and MP?

With your total review of course! Very Happy

I have one at the moment, but I will make more if you don't mind:

Bleed out: A status ailment that is enacted by some attacks. Character Stamina will decrease 50 points for six posts before it naturally heals. You Can use a suture kit to fully repair, or a turnicate to cut the ammount of posts by half (3 posts of pain till natural heal) .

My reasoning behind the six posts is because I've almost bled out before in an accident. It hits you hard and is like a constant pest; makes you incredibly weak and it's well known to kill people. Bleeding out wouldn't be much of a problem with people who have higher amounts of SP, because this is the fantasy aspect of taking damage ^^


OHH! I like this because now I can sell more items! Very Happy
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Devlin Hosguard
Admin
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Posts : 536
Join date : 2012-01-06
Location : Alfred, New York

SP/MP/HP
HP:
2800/2800  (2800/2800)
SP:
1046/2270  (1046/2270)
MP:
2400/3020  (2400/3020)

PostSubject: Re: Status Ailments   Sun May 20, 2012 10:02 pm

I've been trying to think through status ailments as well as envirionmental ones actually. What i remembered is that in Dungeons and Dragons there is a good list of status ailments. There's a link to an edition when I talked about skills between that and imagination I think we can make this work out Razz

-Devlin Hosguard
Admin and Renegade

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King Razkiel
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Posts : 29
Join date : 2012-05-01
Location : NYC

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HP:
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SP:
1000/1000  (1000/1000)
MP:
1000/1000  (1000/1000)

PostSubject: Re: Status Ailments   Sun May 20, 2012 10:03 pm

Devlin Hosguard wrote:
I've been trying to think through status ailments as well as envirionmental ones actually. What i remembered is that in Dungeons and Dragons there is a good list of status ailments. There's a link to an edition when I talked about skills between that and imagination I think we can make this work out Razz

-Devlin Hosguard
Admin and Renegade

Nice! Very Happy
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Devlin Hosguard
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Posts : 536
Join date : 2012-01-06
Location : Alfred, New York

SP/MP/HP
HP:
2800/2800  (2800/2800)
SP:
1046/2270  (1046/2270)
MP:
2400/3020  (2400/3020)

PostSubject: Re: Status Ailments   Tue May 22, 2012 11:27 am

Status Ailments using D & D website: http://www.d20pfsrd.com/gamemastering/conditions

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